The five core pieces of a solid pipeline
Listed below are the technology pieces that I feel are necessary for a solid, and efficient CG animation production pipeline.
Directory Structure and Naming Convention
An organizational structure for job specific tools, shot, and asset groupings. Naming conventions provide tool repurposing and the ability to structure assets.
Variable System
A variable organizational structure to share job and shot configuration information among tools which provides:
• Naming convention control
• Tools standardization and version control
• Tools pathing
• Shadow tree management
• Filename … Continue Reading