<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-8720593</id><updated>2009-09-21T07:25:58.847-07:00</updated><title type='text'>AnimationPipeline.com</title><subtitle type='html'>Best practices in Production and Technology Management for CG Animation.</subtitle><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8720593/posts/default'/><link rel='alternate' type='text/html' href='http://www.animationpipeline.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.animationpipeline.com/animationpipeline.xml'/><author><name>AnimationPipeline.com</name><uri>http://www.blogger.com/profile/17828604128373180216</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8720593.post-2853638607618652545</id><published>2009-09-21T03:04:00.001-07:00</published><updated>2009-09-21T03:04:18.956-07:00</updated><title type='text'>Scalability for CG Pipelines</title><summary type='text'>What managerial items should be included when discussing scalability for a cg pipeline?

* Skillset and learning curve for your crew and potential recruits are realistic.

* A toolset and workflow that can produce shots quickly without bringing your infrastructure and network to it's knees.

* A toolset that can adapt to a variety of styles and looks.

* A toolset that can supported, and does not</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8720593/posts/default/2853638607618652545'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8720593/posts/default/2853638607618652545'/><link rel='alternate' type='text/html' href='http://www.animationpipeline.com/2009/09/scalability-for-cg-pipelines.html' title='Scalability for CG Pipelines'/><author><name>AnimationPipeline.com</name><uri>http://www.blogger.com/profile/17828604128373180216</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05532326856014860189'/></author></entry><entry><id>tag:blogger.com,1999:blog-8720593.post-8403012504518276839</id><published>2009-09-21T02:59:00.001-07:00</published><updated>2009-09-21T02:59:53.030-07:00</updated><title type='text'>How to keep a team together.</title><summary type='text'>l always aim to establish and create a cohesive team that feels like a family, so that people have a sense of loyalty and commitment to their colleagues and the studio. Another goal is to always keep the motivation of the team at a very high level. I feel that It is important to provide opportunities for group members to become acquainted. One method that I use is eating together. I've always </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8720593/posts/default/8403012504518276839'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8720593/posts/default/8403012504518276839'/><link rel='alternate' type='text/html' href='http://www.animationpipeline.com/2009/09/how-to-keep-team-together.html' title='How to keep a team together.'/><author><name>AnimationPipeline.com</name><uri>http://www.blogger.com/profile/17828604128373180216</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05532326856014860189'/></author></entry><entry><id>tag:blogger.com,1999:blog-8720593.post-8555065692874833659</id><published>2009-09-21T02:21:00.001-07:00</published><updated>2009-09-21T07:23:52.079-07:00</updated><title type='text'>Why do you need a central production tracking system?</title><summary type='text'>Productions don't run like an organized, gantt-charted schedule. Real productions are chaotic: Missed deadlines, miscommunication, director’s scope/artistic creep, new tasks, new people in, old people out. This is why information needs to be centralized and archived. No more he-said she-said. No more forwarding 500 emails to a person who gets involved in the middle of a project. No more losing </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8720593/posts/default/8555065692874833659'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8720593/posts/default/8555065692874833659'/><link rel='alternate' type='text/html' href='http://www.animationpipeline.com/2009/09/why-do-you-need-central-production.html' title='Why do you need a central production tracking system?'/><author><name>AnimationPipeline.com</name><uri>http://www.blogger.com/profile/17828604128373180216</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05532326856014860189'/></author></entry><entry><id>tag:blogger.com,1999:blog-8720593.post-2882647763851393335</id><published>2009-09-21T02:20:00.001-07:00</published><updated>2009-09-21T02:20:44.278-07:00</updated><title type='text'>Top 5 Recruiting Tips</title><summary type='text'>Here are my top 5 tips on recruiting the best talent for your production.

1.) Only hire A people.

If you start making compromises, B level people will start to hire C level people who will in turn bring on D Level staff.

2.) Only hire people who are smart.

You want to recruit and hire staff that have aptitude, not a particular skill set. You want to find those that are going to be able to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8720593/posts/default/2882647763851393335'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8720593/posts/default/2882647763851393335'/><link rel='alternate' type='text/html' href='http://www.animationpipeline.com/2009/09/top-5-recruiting-tips.html' title='Top 5 Recruiting Tips'/><author><name>AnimationPipeline.com</name><uri>http://www.blogger.com/profile/17828604128373180216</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05532326856014860189'/></author></entry></feed>