Scalabillity for CG pipelines
06/06/07 16:21
What managerial items should be included when
discussing scalability for a cg pipeline?
* Skillset and learning curve for your crew and potential recruits are realistic.
* A toolset and workflow that can produce shots quickly without bringing your infrastructure and network to it's knees.
* A toolset that can adapt to a variety of styles and looks.
* A toolset that can supported, and does not completely depend on third-parties.
* A toolset that can be replicated across productions, and even studios.
* Skillset and learning curve for your crew and potential recruits are realistic.
* A toolset and workflow that can produce shots quickly without bringing your infrastructure and network to it's knees.
* A toolset that can adapt to a variety of styles and looks.
* A toolset that can supported, and does not completely depend on third-parties.
* A toolset that can be replicated across productions, and even studios.
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